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	<title>Wooden Toys Archives | Mojo Nation</title>
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	<title>Wooden Toys Archives | Mojo Nation</title>
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		<title>Candylab Toys’ Vlad Dragusin on the inspiration behind his line of old-school wooden toy cars</title>
		<link>https://www.mojo-nation.com/candylab-toys-vlad-dragusin-inspiration-behind-line-old-school-wooden-toy-cars/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=candylab-toys-vlad-dragusin-inspiration-behind-line-old-school-wooden-toy-cars</link>
		
		<dc:creator><![CDATA[Billy Langsworthy]]></dc:creator>
		<pubDate>Mon, 02 Oct 2017 08:29:26 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[CandyLab Toys]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Toy Cars]]></category>
		<category><![CDATA[Vlad Dragusin]]></category>
		<category><![CDATA[Wooden Toy Cars]]></category>
		<category><![CDATA[Wooden Toys]]></category>
		<guid isPermaLink="false">https://mojo-nation.com/?p=2527</guid>

					<description><![CDATA[<p>Ahead of the firm’s newest launch, we asked Dragusin about his development process, what he loves most about Kickstarter and, of course, what car he drives.</p>
<p>The post <a href="https://www.mojo-nation.com/candylab-toys-vlad-dragusin-inspiration-behind-line-old-school-wooden-toy-cars/">Candylab Toys’ Vlad Dragusin on the inspiration behind his line of old-school wooden toy cars</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-2539" src="https://mojo-nation.com/wp-content/uploads/2017/09/Vlad-Dragusin.jpg" alt="Vlad Dragusin" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Vlad-Dragusin.jpg 800w, https://www.mojo-nation.com/files/2017/09/Vlad-Dragusin-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Vlad-Dragusin-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Vlad-Dragusin-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Vlad-Dragusin-25x13.jpg 25w" sizes="(max-width: 800px) 100vw, 800px" /><br />
In August 2013, the Stinger, Carbon 77 and Doc Ryder pulled into Kickstarter.</strong></p>
<p>Boasting an aesthetic as cool as their names, the three made up some of the first wave of Candylab Toys’ vintage wooden toy cars. Founded by Vlad Dragusin, the firm set out to revive the glamorous Fifties American modernist vibe and carve it into contemporary handcrafted wooden toys.</p>
<p>Four years and four Kickstarter campaigns later, the company now has line-up spanning 20 different models including police cruisers, camper vans and the Eighties-inspired Legend.</p>
<p>Ahead of the firm’s newest launch (the Outlaws range), we asked Dragusin about his development process, what he loves most about Kickstarter and, of course, what car he drives.</p>
<p><strong><img decoding="async" class="alignnone size-full wp-image-2533" src="https://mojo-nation.com/wp-content/uploads/2017/09/Candylab-Toys-3.jpg" alt="" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Candylab-Toys-3.jpg 800w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-3-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-3-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-3-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-3-25x13.jpg 25w" sizes="(max-width: 800px) 100vw, 800px" /><br />
What is your history in the design space and how to you enter the world of toy design?<br />
</strong>I am an architect by trade and training and I&#8217;ve always loved designing and making things, from boats and car models in my childhood to working on larger projects later in my career.</p>
<p>Toy design happened little by little, first as a hobby, building on my passions (cars, woodworking, design, toys and midcentury modernism). At one point, it became all consuming and I decided to trade in my architectural career for toy design.</p>
<p><strong>How would you sum up the design style behind Candylab Toys?<br />
</strong>Authentic and inspired by real, if sometimes obscure, car culture angles I find interesting. Minimalist, driven by aesthetic choices and the specific rules of the woodworking craft.</p>
<p><strong><img decoding="async" class="alignnone size-full wp-image-2545" src="https://mojo-nation.com/wp-content/uploads/2017/09/Studio-2.jpg" alt="Vlad Dragusin in the studio" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Studio-2.jpg 800w, https://www.mojo-nation.com/files/2017/09/Studio-2-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Studio-2-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Studio-2-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Studio-2-25x13.jpg 25w" sizes="(max-width: 800px) 100vw, 800px" /><br />
Can you shed some light on the development process for your line of toy cars?<br />
</strong>It starts with ideas and concepts that we are attracted to. After assembling a look-book, we get to sketching, 3D modelling and colouring various options. We prototype in-house, largely using 3D printing and CNC processes. We then refine our 3D models and start cost estimating discussions. We often go back to the start line, adjust the concepts, throw some out, or make versions that we feel are more interesting.</p>
<p>Once we lock in the final designs, we start the engineering phase, designing the tooling required and setting up the fabrication processes. The fastest we came up with a final concept was two hours. The longest was four months, without counting the production and engineering prep.</p>
<p><strong>Why did you choose to use Kickstarter to launch Candylab Toys?<br />
</strong>It&#8217;s a no brainer to us: community, cash, awareness, collaboration, and feedback. For a start-up it provides more flexibility in dealing with a group of customers as opposed to a larger buyer and jumping into the business and logistics aspects heads on, all while making product, and growing a company.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-2531" src="https://mojo-nation.com/wp-content/uploads/2017/09/Candylab-Toys-2.jpg" alt="Candylab Toys" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Candylab-Toys-2.jpg 800w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-2-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-2-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-2-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Candylab-Toys-2-25x13.jpg 25w" sizes="auto, (max-width: 800px) 100vw, 800px" /><br />
What was the inspiration behind the new Outlaws line?<br />
</strong>The roaring Twenties and Thirties and the experimentation and daredevil spirit of those years in the emerging car culture scene. Car companies were still being born, basic technologies were being invented and the world was still adjusting to this new form of transport. I also personally love the Art Deco influence of that era, and its polished environments, contrasting with the worn-out, dust bowl years.</p>
<p><strong>Do you think the toy industry is in a good place creatively at present?<br />
</strong>No. There are huge, overpowering trends in licensing existing intellectual property, or just more product from established, very large corporations. One just needs to browse a toy aisle at the big stores or the industry trade shows. This creates a one-track mindset much like a rail onto which everyone must hold onto.</p>
<p><strong>How do you stay creative?<br />
</strong>I look at many different things. We want to be courageous and try something not done yet, and it appears that asking for too much validation (as in product focus groups determining a design direction) also needs to be avoided.</p>
<p>Just do what you love. Surely there will be other like minded folks that will understand and appreciate it.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-2543" src="https://mojo-nation.com/wp-content/uploads/2017/09/Studio.jpg" alt="" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Studio.jpg 800w, https://www.mojo-nation.com/files/2017/09/Studio-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Studio-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Studio-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Studio-25x13.jpg 25w" sizes="auto, (max-width: 800px) 100vw, 800px" /><br />
And of course, with that many amazingly cool toy cars to your name, I have to ask: what car do you drive?<br />
</strong>Ha! That’s the worst question Billy. I live in Brooklyn so no garage and I have to street park it. I also have a family, so there is one car only at this time: a Subaru Outback.</p>
<p>I did own some crazy cars before though, the most notable being a 1971 Delta 88 &#8211; it was over 18ft long!  I’ve also had a Jeep Wrangler, Beetle, Dacia (Romanian version of Renault) and a Toyota FJ.</p>
<p><span style="border-radius: 2px; text-indent: 20px; width: auto; padding: 0px 4px 0px 0px; text-align: center; font: bold 11px/20px 'Helvetica Neue',Helvetica,sans-serif; color: #ffffff; background: #bd081c  no-repeat scroll 3px 50% / 14px 14px; position: absolute; opacity: 1; z-index: 8675309; display: none; cursor: pointer; top: 627px; left: 20px;">Save</span></p>
<p>The post <a href="https://www.mojo-nation.com/candylab-toys-vlad-dragusin-inspiration-behind-line-old-school-wooden-toy-cars/">Candylab Toys’ Vlad Dragusin on the inspiration behind his line of old-school wooden toy cars</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
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		<item>
		<title>Primo Toys’ Filippo Yacob on the origins of Cubetto, the most funded educational invention in Kickstarter history</title>
		<link>https://www.mojo-nation.com/primo-toys-filippo-jacob-origins-cubetto-funded-educational-invention-kickstarter-history/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=primo-toys-filippo-jacob-origins-cubetto-funded-educational-invention-kickstarter-history</link>
		
		<dc:creator><![CDATA[Billy Langsworthy]]></dc:creator>
		<pubDate>Wed, 13 Sep 2017 17:39:37 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Activity Books]]></category>
		<category><![CDATA[Cubetto]]></category>
		<category><![CDATA[Cubetto Universe]]></category>
		<category><![CDATA[Filippo Yacob]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Play Maps]]></category>
		<category><![CDATA[Primo Toys]]></category>
		<category><![CDATA[STEM]]></category>
		<category><![CDATA[Wooden play-sets]]></category>
		<category><![CDATA[Wooden Toys]]></category>
		<guid isPermaLink="false">https://mojo-nation.com/?p=2355</guid>

					<description><![CDATA[<p>We caught up with Yacob to discuss Kickstarter, the STEM sector and his grand aim to have one billion children in the world receive exposure to computational thinking in early years by 2020.</p>
<p>The post <a href="https://www.mojo-nation.com/primo-toys-filippo-jacob-origins-cubetto-funded-educational-invention-kickstarter-history/">Primo Toys’ Filippo Yacob on the origins of Cubetto, the most funded educational invention in Kickstarter history</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-2357" src="https://mojo-nation.com/wp-content/uploads/2017/09/Filippo-Jacob.jpg" alt="Filippo Jacob" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Filippo-Jacob.jpg 800w, https://www.mojo-nation.com/files/2017/09/Filippo-Jacob-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Filippo-Jacob-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Filippo-Jacob-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Filippo-Jacob-25x13.jpg 25w" sizes="auto, (max-width: 800px) 100vw, 800px" /><br />
A Forbes 30 under 30 class of 2017 honoree, Filippo Yacob founded Primo Toys in 2013. The mandate? Find a better way to introduce coding to his three-year-old son. The answer? Cubetto, a wooden play-set that teaches kids coding.</strong></p>
<p>Cubetto landed on Kickstarter last year, where it raised a mammoth $1,596,457 – one of the biggest hauls ever for a toy project on the site – and returned earlier this year with a new line of play maps and activity books, where it reached its goal of $100,000 in less than four hours.</p>
<p>We caught up with Yacob to discuss Kickstarter, the STEM sector and his grand aim to have one billion children in the world receive exposure to computational thinking in early years by 2020.<strong><br />
</strong></p>
<p><strong>Where did the idea for Cubetto come from?<br />
</strong>It’s been said that 65 per cent of the jobs our children will have in the next 30 years haven’t been invented yet. Whatever they will be, understanding technology as creators, and not consumers, will be key to accessing them. By 2020, more than 50 billion devices with computing power will be in circulation, with less than one per cent of one per cent of us knowing how they actually work.</p>
<p>Computer programming is a skill as important as reading or basic arithmetic, and should be taught at preschool level. A 21st-century literacy, if you will. Having worked in and around tech and design all my life, I knew this to be true, and starting my own family made me want to do something about it.</p>
<p>I noticed the systems children used to engage with programming were all screen and language based, and not suitable for pre-school children between the ages of three and six. I wanted my son to learn about computer programming and computational thinking without missing out on physical play, social interactions and hands on learning. I wanted to give my son age appropriate tools to develop these 21st century skills, all the while playing, exploring, creating, and enjoying all the things that make early years great. I teamed up with a childhood friend to make this happen, and four years later, here we are.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-2361" src="https://mojo-nation.com/wp-content/uploads/2017/09/Cubetto.jpg" alt="Cubetto" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Cubetto.jpg 800w, https://www.mojo-nation.com/files/2017/09/Cubetto-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Cubetto-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Cubetto-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Cubetto-25x13.jpg 25w" sizes="auto, (max-width: 800px) 100vw, 800px" /><br />
Can you talk us through the design process behind Cubetto?<br />
</strong>The main design challenge lay in translating a complex, abstract, and otherwise inaccessible but crucial skill (programming) into a format that was easy to communicate, understand and immediately engage with. Not just amongst kids, but also amongst adults tasked with young children’s learning. Achieving that required thought and engagement in all design disciplines, from interaction to graphic to industrial. For example, adding a meaningful story with a friendly character that would appeal to all genders and cultures was crucial to providing an experience that would engage a child over multiple sessions across an extended period of time.</p>
<p>This involved a lot of creative content and illustration, bound together through information and print design. Offering a safe tool that met certification requirements in schools required extensive industrial design and testing.</p>
<p><strong>Why did you opt to use Kickstarter for the launch?<br />
</strong>We have always been admirers of Kickstarter and embraced the platform as a way to launch product across all stages of development. We think of Kickstarter as the most open and transparent way a business can connect with its audience while launching a new product, and this is now part of our DNA. From our first little campaign in 2013 to our third and latest one this past summer, Cubetto became the most funded educational invention in Kickstarter history, raising $2,467,246 from backers in over 100 countries. We’re still a very small company in the grand scheme of things, and there’s a lot of work to be done, but we’re definitely on the right track.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-2359" src="https://mojo-nation.com/wp-content/uploads/2017/09/The-Team.jpg" alt="" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/The-Team.jpg 800w, https://www.mojo-nation.com/files/2017/09/The-Team-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/The-Team-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/The-Team-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/The-Team-25x13.jpg 25w" sizes="auto, (max-width: 800px) 100vw, 800px" /><br />
How do you assess the state of creativity in the STEM/tech toy space at present?<br />
</strong>The educational toy industry, or STEM toy industry, is growing exponentially every year. It&#8217;s a new vertical to which both young educators and parents are flocking. Experience is valued over consumption, and ‘play’ is finally understood as an infinitely more interesting vehicle for learning.</p>
<p>Cubetto brings a new approach to educational products. For parents, Cubetto provides an experience that&#8217;s an escape from addictive screen-time in early years. For educators, we provide a tool that introduces an important skill to the youngest tech audience in human history, where the learning curve for use is minimal. Cubetto works straight out of the box, which is a bonus for parents who may be as new to coding as their children.</p>
<p><strong>What part does play have to play in helping today&#8217;s kids get to grips with coding?<br />
</strong>Einstein is sometimes quoted as saying: ‘The highest form of research is essentially play.’ When we play, we learn. Today we’re finally beginning to understand how knowing to program is essential, especially for younger generations.</p>
<p>We are now moving away from learning taught with polarised outcomes – good or bad, right or wrong. What I believe children should be taught instead is creative problem-solving, critical thinking and meaningful interaction with the digital world that surrounds them. Learning computer programming accomplishes exactly that. And when it’s introduced through tactile, hands-on play, away from a screen, the learning follows naturally and seamlessly for children.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-2363" src="https://mojo-nation.com/wp-content/uploads/2017/09/Play.jpg" alt="Play" width="800" height="400" srcset="https://www.mojo-nation.com/files/2017/09/Play.jpg 800w, https://www.mojo-nation.com/files/2017/09/Play-600x300.jpg 600w, https://www.mojo-nation.com/files/2017/09/Play-300x150.jpg 300w, https://www.mojo-nation.com/files/2017/09/Play-768x384.jpg 768w, https://www.mojo-nation.com/files/2017/09/Play-25x13.jpg 25w" sizes="auto, (max-width: 800px) 100vw, 800px" /><br />
What&#8217;s next for Primo Toys?<br />
</strong>Right now, the goal is to have a Cubetto Play-set in every one of the 2.4 million early learning education centres worldwide, and in just as many homes. It’s an ambitious goal, but we have an even grander plan to have one billion children in the world receive exposure to computational thinking in early years by 2020.</p>
<p>We’re working on new maps, new stories and exciting product extensions that will allow the world of Cubetto to come alive. We’ll release these extensions gradually throughout the next 12 months. Mid term, our design and engineering team is working on new toys and tools that will extend our programming language. We’re excited about the future.</p>
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<p>The post <a href="https://www.mojo-nation.com/primo-toys-filippo-jacob-origins-cubetto-funded-educational-invention-kickstarter-history/">Primo Toys’ Filippo Yacob on the origins of Cubetto, the most funded educational invention in Kickstarter history</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
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