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	<title>Ashley Holman Archives | Mojo Nation</title>
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	<title>Ashley Holman Archives | Mojo Nation</title>
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		<title>Ashley Holman on innovation, inventors and plans for new toy firm, ToyTopic</title>
		<link>https://www.mojo-nation.com/ashley-holman-innovation-inventors-plans-new-toy-firm-toytopic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ashley-holman-innovation-inventors-plans-new-toy-firm-toytopic</link>
		
		<dc:creator><![CDATA[Billy Langsworthy]]></dc:creator>
		<pubDate>Fri, 14 Jan 2022 16:05:39 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Ashley Holman]]></category>
		<category><![CDATA[ToyTopic]]></category>
		<guid isPermaLink="false">https://mojo-nation.com/?p=21697</guid>

					<description><![CDATA[<p>With partnerships in place with the likes of Hasbro and WowWee, we spoke with Ashley about what ToyTopic is bringing to the industry.</p>
<p>The post <a href="https://www.mojo-nation.com/ashley-holman-innovation-inventors-plans-new-toy-firm-toytopic/">Ashley Holman on innovation, inventors and plans for new toy firm, ToyTopic</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong> <img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-21707" src="https://mojo-nation.com/wp-content/uploads/2022/01/main.jpg" alt="Ashley Holman, ToyTopic" width="700" height="400" srcset="https://www.mojo-nation.com/files/2022/01/main.jpg 700w, https://www.mojo-nation.com/files/2022/01/main-600x343.jpg 600w, https://www.mojo-nation.com/files/2022/01/main-300x171.jpg 300w, https://www.mojo-nation.com/files/2022/01/main-350x200.jpg 350w, https://www.mojo-nation.com/files/2022/01/main-25x13.jpg 25w" sizes="(max-width: 700px) 100vw, 700px" /><br />
Last year saw licensing industry veteran Ashley Holman launch a new toy company in the form of ToyTopic.</strong></p>
<p>With partnerships in place with the likes of Hasbro and WowWee, and plans to work with the inventor community, we spoke with Ashley about what ToyTopic is bringing to the industry.</p>
<p><img decoding="async" class="alignnone size-full wp-image-21699" src="https://mojo-nation.com/wp-content/uploads/2022/01/1-4.jpg" alt="Ashley Holman, ToyTopic" width="700" height="400" srcset="https://www.mojo-nation.com/files/2022/01/1-4.jpg 700w, https://www.mojo-nation.com/files/2022/01/1-4-600x343.jpg 600w, https://www.mojo-nation.com/files/2022/01/1-4-300x171.jpg 300w, https://www.mojo-nation.com/files/2022/01/1-4-350x200.jpg 350w, https://www.mojo-nation.com/files/2022/01/1-4-25x13.jpg 25w" sizes="(max-width: 700px) 100vw, 700px" /></p>
<p><strong>Hi Ashley, great to catch up. Before we dive into all things ToyTopic, how did you find yourself working with brands and toys?</strong><br />
I am probably one of the only people in the licensing industry that actually set out to be in it! It all came from a meeting with David Scott, formerly of Rainbow Productions, and Ian Downes of Start Licensing while I was at university. They explained what the licensing and toy industry was all about and I set out to get into it once I had graduated.</p>
<p>I actually did my dissertation on licensing and recall the head of the business faculty not knowing anything about the industry – but after presenting some NPD stats my title was quickly approved!</p>
<p>From there I held various roles within the licensing industry over a 15-year period, including a major stint at ViacomCBS which was where I first got into the toy world.</p>
<p><strong>I wonder how many other licensing folks did dissertations on licensing. Impressive! So, you’ve launched a new toy company called ToyTopic. What are some of company’s values and focuses?</strong><br />
Simply put, we have innovation and fun at the heart of everything we do. Alongside our own manufactured product, we have a strategic partnership with WowWee, meaning our core ranges are now pretty broad covering the pre-school, girls, outdoor, boys and robotics categories. So, despite being relatively new to the market, with the experienced team we have in place we have been fortunate enough to grow quickly over the past year or so.</p>
<p><img decoding="async" class="alignnone size-full wp-image-21701" src="https://mojo-nation.com/wp-content/uploads/2022/01/2-4.jpg" alt="Ashley Holman, ToyTopic" width="700" height="400" srcset="https://www.mojo-nation.com/files/2022/01/2-4.jpg 700w, https://www.mojo-nation.com/files/2022/01/2-4-600x343.jpg 600w, https://www.mojo-nation.com/files/2022/01/2-4-300x171.jpg 300w, https://www.mojo-nation.com/files/2022/01/2-4-350x200.jpg 350w, https://www.mojo-nation.com/files/2022/01/2-4-25x13.jpg 25w" sizes="(max-width: 700px) 100vw, 700px" /></p>
<p><strong>Talk us through the WowWee partnership. From a design point of view, why is that range special?</strong><br />
The strategic partnership with WowWee has allowed us to scale much quicker than we had originally planned on. We have known the WowWee team for a number of years and always been impressed with the level of innovation and investment they make in anything they do. We are, therefore, thrilled to be working with them going forward.</p>
<p>Some of our product highlights include the extensive Baby Shark’s Big Show! master toy range, incredibly fun Hasbro Splash outdoor games range, Pop To Play range of pop up cardboard slides as well as Got2Glow<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Fairy Finder, which is already proving to be a huge hit in the US.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-21703" src="https://mojo-nation.com/wp-content/uploads/2022/01/3-3.jpg" alt="Ashley Holman, ToyTopic" width="700" height="400" srcset="https://www.mojo-nation.com/files/2022/01/3-3.jpg 700w, https://www.mojo-nation.com/files/2022/01/3-3-600x343.jpg 600w, https://www.mojo-nation.com/files/2022/01/3-3-300x171.jpg 300w, https://www.mojo-nation.com/files/2022/01/3-3-350x200.jpg 350w, https://www.mojo-nation.com/files/2022/01/3-3-25x13.jpg 25w" sizes="auto, (max-width: 700px) 100vw, 700px" /></p>
<p><strong>You mentioned Hasbro there and you also have a line of Hasbro’s Peppa Pig toys. With all your licensing experience, what do you think is the key to creating great licensed toys and games?</strong><br />
We are incredibly thankful to the Hasbro team as they believed in ToyTopic right from the very start. Successful licensed ranges on very well-established properties &#8211; like Peppa &#8211; that can carve a niche for themselves and not directly compete with existing partners. That is what we have tried to do with our ranges. We also really invested in the quality of the product with multiple features including movement and sounds.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-21705" src="https://mojo-nation.com/wp-content/uploads/2022/01/4-2.jpg" alt="Ashley Holman, ToyTopic" width="700" height="400" srcset="https://www.mojo-nation.com/files/2022/01/4-2.jpg 700w, https://www.mojo-nation.com/files/2022/01/4-2-600x343.jpg 600w, https://www.mojo-nation.com/files/2022/01/4-2-300x171.jpg 300w, https://www.mojo-nation.com/files/2022/01/4-2-350x200.jpg 350w, https://www.mojo-nation.com/files/2022/01/4-2-25x13.jpg 25w" sizes="auto, (max-width: 700px) 100vw, 700px" /></p>
<p><strong>What do you think makes for successful collaborations between toy firms and brand owners?</strong><br />
Strong communication between all parties from the outset is fundamental. That way, expectations are set from both sides on all aspects of the process from design, function, price points, retail distribution and there aren’t issues further down the line. When there is a misalignment in any of these, that’s where issues start to come to light. Also, it’s best to factor in timelines as there are always delays from both sides.</p>
<p><strong>Distribution-wise, what do you look for in a range? And are there any territories where you’re finding some great stuff from?</strong><br />
We are happy to look at anything that complements our existing ranges. In addition to WowWee from Canada, we have found product from Hong Kong obviously but also America, Australia and Spain so far. So as long as it is a great product, we are happy to review.</p>
<p><strong>There’ll be inventors reading who may be curious as to whether you have plans to work with the inventor community on projects. Is that in the pipeline at all?</strong><br />
For sure! I have worked with toy companies in the past that I know do this and it’s an integral part of the industry and in bringing amazing concepts to life. We haven’t been quite ready to do that to date but by next year I hope we’re in a position to be able to.</p>
<p><strong>That’s great to hear. Last question &#8211; how do you fuel your creativity? What helps you have ideas?</strong><br />
By being a big kid at heart. We work with toys and entertainment brands, so you have to love what you do otherwise there just won’t be any creativity. We are very fortunate as a company to have such a great team of people that bounce off each other in all our meetings. Plus, the fact that many of us have a ready-made focus group in our kids at home at the end of the day that will critique any new development! Thankfully they approve of what we have done so far.</p>
<p><strong>It’s a smart approach! Huge thanks for taking time out for this Ashley – good luck with the launches!</strong></p>
<p>&#8212;</p>
<p>To stay in the loop with the latest news, interviews and features from the world of toy and game design, sign up to our weekly newsletter <a href="http://www.mojo-nation.com">here</a></p>
<p>The post <a href="https://www.mojo-nation.com/ashley-holman-innovation-inventors-plans-new-toy-firm-toytopic/">Ashley Holman on innovation, inventors and plans for new toy firm, ToyTopic</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
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		<title>Brand Designs: Riverside Brands’ Ashley Holman on what inventors need to know about working on licensed product</title>
		<link>https://www.mojo-nation.com/brand-designs-riverside-brands-ashley-holman-inventors-need-know-working-licensed-product/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brand-designs-riverside-brands-ashley-holman-inventors-need-know-working-licensed-product</link>
		
		<dc:creator><![CDATA[Billy Langsworthy]]></dc:creator>
		<pubDate>Tue, 24 Mar 2020 12:30:43 +0000</pubDate>
				<category><![CDATA[Brand Designs]]></category>
		<category><![CDATA[Ashley Holman]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GhostbustersToys]]></category>
		<category><![CDATA[Gigantosaurus]]></category>
		<category><![CDATA[He Man]]></category>
		<category><![CDATA[Hurrah fro Gin]]></category>
		<category><![CDATA[licensing]]></category>
		<category><![CDATA[Nickelodeon]]></category>
		<category><![CDATA[Rainbocorns]]></category>
		<category><![CDATA[Riverside Brands]]></category>
		<guid isPermaLink="false">https://mojo-nation.com/?p=11167</guid>

					<description><![CDATA[<p>Brand Designs is a new series of interviews with execs from the licensing industry on a range of subjects relating to the world of toy and game design.</p>
<p>The post <a href="https://www.mojo-nation.com/brand-designs-riverside-brands-ashley-holman-inventors-need-know-working-licensed-product/">Brand Designs: Riverside Brands’ Ashley Holman on what inventors need to know about working on licensed product</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-11171" src="https://mojo-nation.com/wp-content/uploads/2020/03/1-1.jpg" alt="Ashley Holman, Riverside Brands" width="700" height="400" srcset="https://www.mojo-nation.com/files/2020/03/1-1.jpg 700w, https://www.mojo-nation.com/files/2020/03/1-1-600x343.jpg 600w, https://www.mojo-nation.com/files/2020/03/1-1-300x171.jpg 300w, https://www.mojo-nation.com/files/2020/03/1-1-350x200.jpg 350w, https://www.mojo-nation.com/files/2020/03/1-1-25x13.jpg 25w" sizes="auto, (max-width: 700px) 100vw, 700px" /><br />
Brand Designs is a new series of interviews with execs from the licensing industry on a range of subjects relating to the world of toy and game design.</strong></p>
<p>Kicking the series off is Ashley Holman, Managing Director at brand and licensing agency Riverside Brands. Holman – who previously had spent 12 years in the consumer products team at Nickelodeon – launched Riverside Brands last year and represents brands including Rainbocorns, Gigantosaurus and the online series Hurrah for Gin.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-11169" src="https://mojo-nation.com/wp-content/uploads/2020/03/1.1.jpg" alt="Ashley Holman, Riverside Brands" width="700" height="400" srcset="https://www.mojo-nation.com/files/2020/03/1.1.jpg 700w, https://www.mojo-nation.com/files/2020/03/1.1-600x343.jpg 600w, https://www.mojo-nation.com/files/2020/03/1.1-300x171.jpg 300w, https://www.mojo-nation.com/files/2020/03/1.1-350x200.jpg 350w, https://www.mojo-nation.com/files/2020/03/1.1-25x13.jpg 25w" sizes="auto, (max-width: 700px) 100vw, 700px" /><br />
Hi Ashley, so first off, what was the first licensed toy you owned or played with?</strong><br />
When my younger brother was born in 1986, my parents bought me a He-Man action figure with accompanying Battle Cat. I therefore thought he was the greatest thing ever! Other key toys from my childhood included GhostBusters (figures, role play, you name it) and everything Teenage Mutant Hero (as it was known then) Turtles. In my career, I was fortunate enough to relaunch the Turtles brand in 2012 and when informing my mother, she raced to the loft to hand over all my old (sadly very well used) toys. I guess therefore I am a child of the licensed era.</p>
<p><strong>How can inventors work with the licensing sector more?</strong><br />
There are a lot of toy companies that either specialise in or have a large percentage of their business dedicated to licensed ranges. Licensors (and toy companies) are always looking for innovation and exciting new lines that could be appropriate for their brands. Therefore inventors are paramount to keeping this innovation coming through. Inventors could look to pick brands they have a draw towards and look to develop specific innovative ideas that are specific to that IP.</p>
<p><strong>Should brand owners be working directly with the inventor community more?</strong><br />
Bigger brand owners definitely should. They might have in house design resource already but it’s not often they have inventors within those roles so this would provide valuable idea creation that they could then work with their master toy or key toy licensees on to bring to market.</p>
<p><strong>For designers, working on a brand is a different prospect to inventing an original toy or game. What should inventors new to working with brands know about what makes for great licensed toys?</strong><br />
It might be obvious but the brand has to be front and centre. IP owners allow some creative interpretation but there are limits. They’ll also want to fit the brand. If the IP is about saving animals, they’re not going to look for a Duck Hunt style game…</p>
<p><strong>Should toy and game companies think about licensing their brands out more than they do?</strong><br />
I think this is certainly starting to happen more and more, especially toy brands now being credible licensed properties in their own right after some notable successes in the marketplace. With traditional media changing in how kids consume brands, it will only grow. Inventors can capitalise on this moment in time shift.</p>
<p><strong><img loading="lazy" decoding="async" class="alignnone size-full wp-image-11173" src="https://mojo-nation.com/wp-content/uploads/2020/03/2-1.jpg" alt="Ashley Holman, Riverside Brands" width="700" height="400" srcset="https://www.mojo-nation.com/files/2020/03/2-1.jpg 700w, https://www.mojo-nation.com/files/2020/03/2-1-600x343.jpg 600w, https://www.mojo-nation.com/files/2020/03/2-1-300x171.jpg 300w, https://www.mojo-nation.com/files/2020/03/2-1-350x200.jpg 350w, https://www.mojo-nation.com/files/2020/03/2-1-25x13.jpg 25w" sizes="auto, (max-width: 700px) 100vw, 700px" /><br />
Is there a TV or film that isn&#8217;t licensed that you think would make a great board game or toy line?</strong><br />
Plenty of opportunities on Rainbocorns or Gigantosaurus  – please get in touch if you’d like to discuss further! Those aside, as a big fan of both Narcos and You currently, I’d love to see games based on those for sure.</p>
<p><strong>What are some key trends in licensing that inventors should take note of?</strong><br />
There is a big shift away from traditional linear TV and film brands. Entertainment brands need all four broadcast platforms (Linear, Free To Air, Video on Demand and Digital) to cut through now and brands don’t have to come from that medium at all. We are seeing successful licensing program on toy brands, book brands and beyond. As long as there is consumer engagement, a licensing program is possible.</p>
<p>Sustainability is quite rightly a hot topic too, with many great initiatives being put in place and more to come from some of the biggest toy companies, but more is needed clearly.</p>
<p>&#8212;-</p>
<p>To stay in the loop with the latest news, interviews and features from the world of toy and game design, sign up to our weekly newsletter <a href="http://www.mojo-nation.com">here</a></p>
<p>The post <a href="https://www.mojo-nation.com/brand-designs-riverside-brands-ashley-holman-inventors-need-know-working-licensed-product/">Brand Designs: Riverside Brands’ Ashley Holman on what inventors need to know about working on licensed product</a> appeared first on <a href="https://www.mojo-nation.com">Mojo Nation</a>.</p>
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