Posted on 12th August 2020
By Billy Langsworthy

Women in Toys is launching a new initiative in 2021 designed to help grow and support the female toy and game inventor community.
Launching in Spring 2021, WIT Launch: Invent is an eight-week virtual programme for female inventors and entrepreneurs that will boast interactive course sessions, readings, worksheets and opportunities for one-on-one mentorship.
The programme will cover idea generation, legal and finance issues, marketing, retail, pricing and pitching, while giving members access to exclusive pitching opportunities.
For more on the variety of programmes available under the WIT Launch banner, head to https://www.womenintoys.com or email WIT Launch program manager Shannon Varcoe at [email protected].
—-
To stay in the loop with the latest news, interviews and features from the world of toy and game design, sign up to our weekly newsletter here
More Recent News
Referred to as the “unsung heroine of the hula hoop”, Joan Anderson has died.
“To bring these amazing deduction games to UK stores is an achievement our whole team is incredibly proud of,” said Corina Cretu, Head of Marketing at Hachette Boardgames UK.
“At Jasnor, we’re passionate about building strong brand partnerships, and we look forward to working closely with Merchantwise and our retail partners to deliver innovative new products to Peppa fans across Australia and New Zealand,” said James Thurlow, CEO at Jasnor.
“Ceriann and I are already true partners in play across all aspects of the agency,” said Playtime PR’s Lesley Singleton.
“Invincible has reshaped the superhero genre, and this collection brings the same level of boldness, depth, and visual intensity that fans expect,” said Garima Sharma, VP Licensing and Partnerships at Skybound.
“This iteration not only implements all our learnings but is also now officially part of the iconic Rubik’s family,” said Max Filin, Co-Founder and CEO of Cubios Inc.