Serial game inventor Ellie Dix shares her pitching secrets – and discusses Ginger Fox’s Spare, Strike, Steal
Spare, Strike, Steal: How Ellie Dix signed her deal with Ginger Fox
Lauren Shipman, Group Brand and Marketing Director at Posh Paws, on why they’re open to anything…
Lauren Shipman, talks Posh Paws, changing landscapes – and what’s on the horizon in plush.
Having a blast: Steve Starobinsky lifts the lid on how Gel Blaster came to market
Gel Blaster’s Steve Starobinsky discusses the white space between foam darts and paintballs
First-time inventor Mark Langley discusses how his codebreaking game, decypher, got to market
Mark Langley reveals how prototypes, playtests and pitches helped him find the right publisher
John Bell – Director of Product Design and Development at Buffalo Games – on magic words and secret sauce
Buffalo Games’s John Bell on the magic ingredient that gets people saying, “Let’s play again again!”
Top Dog: Why WowWee’s new robot toy blends tech with trends… A chat with Sydney Wiseman
WowWee’s Sydney Wiseman discusses the groundbreaking, tail-wagging tech toy Dog-E
Tony Serebriany on pitching in person, The Op’s process – and the right time to follow up
Talking shop with The Op’s Senior Director of Inventor Relations, Tony Serebriany
Inventor Ceri Price reveals why now’s the right time for Tug!: The Tug-of-War Quiz Game
Confident?’s Ceri Price discusses “The difficult second game”, Tug!
Meet the Toy Master: legendary salesman Roger Dyson talks about his long career in toys and games
From Merit and Airfix to Palitoy, Toymaster and the BTHA… Roger Dyson on his fantastic life in toys
So Sound’s ‘glue’, Jazmine Sines, on recruiting designers, organising teams and being creative
Jazmine Sines, Design and Invention Co-ordinator at So Sound, discusses her role at the company