Turtle Pack’s David Sherman on working with ViacomCBS to create the Teenage Mutant Ninja Turtles Swim Float

“Learn. Play. Swim.” David Sherman reveals why Teenage Mutant Ninja Turtles make a perfect partner.

Inside Out of Order – Part Two: Product Development

Part two of our series on getting a game to market sees product developer Emily Charles discuss the changes Gibsons needed.

Designer Wayne Lindsay on winning the 2021 Kelvyn Gardner License This! Competition at Brand Licensing Europe

Competition winner Wayne Lindsay discusses product design, creativity and how his ideas morph…

Barry Hughes, Managing Director of Golden Bear Toys, on soft toys and hard challenges

Golden Bear’s Barry Hughes talks about licensing soft toys – and developing ideas.

Andrew Hogan on why Dan Dee International’s still thriving after 65 years in the toy business

Director of Global Licensing and International Sales Andrew Hogan talks all things Dan Dee International.

Serial inventors Juhwa Lee and Guing Kim discuss staying creative and working together

The inventors of the clue-giving game Last Message discuss how they think – and work together.

Inside Out of Order – Part One: The idea

In Part 1 of our series exploring how a new party game got to market, the publisher, Gibsons, interviews the inventors about the idea.

Meet the team that lets you instantly turn your pictures into pixels… Pixicade inventors Martin and Alysha Horstman

How Martin and Alysha Horstman created the draw-your-own video-game toy Pixicade.

Inventor Ceri Price reveals how Confident? became the first board game to be certified as carbon neutral

How do you make a hit board game carbon neutral? Confident? co-inventor Ceri Price walks us through the steps…

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