BestSelf Co.’s founder Cathryn Lavery on launching Little Hero’s Journal
Cathryn Lavery on how BestSelf Co. combines fun, learning and self improvement for kids.
Where do you draw the line? Artist and illustrator Joe Allard on art, toys and collectibles
Devil Design founder Joe Allard discusses his work in two dream careers.
Make It Real’s Vice President, Manufacturing & Innovation, Dominique Roy discusses big challenges for small companies
Dominique Roy on design, decision and the search for Make It Real products.
Brent Geppert from Educational Insights discusses play, puppets, pitching – and people
What does Senior Product Manager Brent Geppert look for in an Educational Insights product?
Marcel Pasternak of BionicToys discusses the power of words, nature – and respect
BionicToys inventor Marcel Pasternak on flexible bricks… And the power of nature’s design.
Creative consultant Deej Johnson explains why new inventors should learn to love limits
Deej Johnson, co-author of The Snakes & Ladders of Creative Thinking, on why creativity needs limits
Casdon’s Alex Reynolds on developing ideas, pitching – and exploring new avenues
Casdon’s Head of Research and Development, Alex Reynolds, discusses packaging, product and play.
Play Creators Award winners Andrew and Jack Lawson on designing Hasbro’s Ka-Blab
Ka-Blab designers Andrew and Jack Lawson discuss game development.
WATCH: Desert Island Picks with… Hasbro’s Tanya Thompson
If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why?
WATCH: Desert Island Picks with… Spin Master’s Harrie Sivanander
If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why?