Board game design studio Forrest-Pruzan Creative becomes Funko Games
Having been acquired by Funko last month, board game design studio Forrest-Pruzan Creative will now operate under the name Funko Games.
Based in Seattle, Washington, Forrest-Pruzan Creative was founded in 2000 by Andy Forrest and Alan Pruzan and has a staff of over twenty designers working under the creative leadership of Jay Wheatley.
The studio specialises in game invention, game design, and playtesting, and has developed multiple award-winning board games based on IP, including Disney Villainous, Harry Potter: Hogwarts Battle, Bob Ross: Art of Chill and Choose Your Own Adventure: House of Danger.
“The games category is another avenue to deliver pop culture to our ever-growing fan base,” said Funko president Andrew Perlmutter.
More Recent News
Herschel debuts limited-edition LEGO backpacks and accessories
The range spans four custom-designed LEGO prints.
Baseball Lifestyle 101 launches Monopoly apparel and accessories
The 21-piece collection merges ‘the spirit of Monopoly with the culture of baseball’.
“We’ve found a recipe for success with Marshmallow Madness,” says PlayMonster
“Marshmallow Madness was designed to take kids and families back to the basics of simple and screen-free gameplay,” said Jonathan Berkowitz, CEO of PlayMonster.
Asmodee hails success of CATAN: Connect the World initiative
“Seeing thousands of fans across continents celebrate, smile, and experience some friendly competition together was a proud moment for everyone at Asmodee,” said Phil Crawford, Brand Manager at Asmodee UK.
Spin Master details toy line for Dora
“Our new collection brings Dora’s spirit to today’s fans and families, sparking playtime exploration, encouraging learning new languages and celebrating Dora’s world of adventures,” said Doug Wadleigh, Spin Master’s President, Toys.
Moose Toys welcomes Ben Krenz as Global General Manager for its Games division
“This is an exciting opportunity to help shape a division that’s already achieved so much in such a short time,” said Krenz.
Popular Articles
Designer Tim Walsh discusses turning A Daily Cloud into an award-winning board game
Fugglers creator Louise McGettrick on how an eBay listing for a bag of false teeth inspired her line of plush monsters
Pitch Perfect? Part 1: The Prep… Serial inventor Ellie Dix shares her private pitching tips
"We've found a recipe for success with Marshmallow Madness," says PlayMonster
Bop It’s Dan Klitsner on creative techniques, his favourite inventions and more
Upcoming Events
-
- 31st January 2025
- Spielwarenmesse, Nuremberg
International Game Inventors Convention
-
- 20th - 22nd May 2025
- Mandalay Bay Convention Center, Las Vegas
Las Vegas Licensing Expo
-
- 24th - 26th June 2025
- Stamford Bridge Stadium, Chelsea, London
Play Creators Festival
-
- Tuesday, June 24th, 2025
- Stamford Bridge Stadium, Chelsea, London
Play Creators Awards
-
- Wednesday, June 25th, 2025
- Stamford Bridge Stadium, Chelsea, London
Play Creators Conference
-
- Thursday, June 26th, 2025
- Stamford Bridge Stadium, Chelsea, London
Mojo Pitch
-
- 7th - 9th October 2025
- Excel London
Brand Licensing Europe