Kickstarter

Mighty Boards readies Reiner Knizia’s Rebirth

Coming to Kickstarter on May 21st, Rebirth is a tile-laying game that sees players tasked with rebuilding a Scotland left in ruins.

Armello: The Board Game passes Kickstarter goal in first day of campaign

“We can’t think of a better way to celebrate the upcoming 10th anniversary of Armello,” said Andre Bishop, director of King of the Castle.

SAW gets the board game treatment from Iconiq Studios

“We are passionate about tabletop gaming, and we wanted to create something that immerses you in the world of SAW – while also being a game you’ll want to regularly bring to the table,” said Luke Melia, designer of SAW: The Jigsaw Trials.

University Games to bring Faeries & Magical Creatures to Kickstarter next month

“The Faerie Realm that is created in Faeries & Magical Creatures offers an amazing, engaging setting for a strategy game,” said Bob Moog, President of University Games.

Maestro Media brings Sally Face to the tabletop in Strange Nightmares

Sally Face: Strange Nightmares is played as a narrative story consisting of multiple chapters, each with their own unique mysteries, challenges and victory conditions.

Kickstarter campaign for Elden Ring: The Board Game raises $1m in under two hours

“We are absolutely blown away by the support for Elden Ring: The Board Game,” said Mat Hart, Co-Founder and Creative Director at Steamforged Games.

Themeborne readies Kickstarter campaign for The Last of Us: Escape the Dark

“We’re excited to see Joel, Ellie and more of our beloved characters take on new life through stunning artwork and mechanics that immerse players in the world of The Last of Us,” said Neil Druckmann, Co-President of Naughty Dog.

Snap Ships Tactics soars past Kickstarter goal

“Snap Ships Tactics is light enough for parents to play with their kids, but deep and customisable enough to entice veteran wargamers,” said lead designer Josh Derksen.

McMiller enjoys Kickstarter success with plastic-free pirate game, Fire in the Hole

“We set ourselves a mission to create the most sustainable game possible,” said McMiller’s David McGranaghan.

Funko Games looks to “redefine the legacy game genre” with Jurassic World: The Legacy of Isla Nublar

“This project has been in development for years, which has allowed us to experiment and innovate,” said Deirdre Cross, Vice President of Prospero Hall.

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