Mattel’s Sarah Franco and Audrey Watanabe talk sell sheets, sizzles and pitches

Ahead of Mojo’s online event, Mattel’s Inventor Relations execs discuss common pitching mistakes…

WildBrain CPLG details Playmobil collabs with Zara, Lyle & Scott and more

“These new collaborations demonstrate the brand’s longstanding reputation for quality and creativity,” said Meike de Vaere, VP Partnerships & Business Development at WildBrain CPLG.

Kids Industries launches suite of services aimed at helping brands “unravel the mysteries of fandom”

“For brands seeking to unravel the mysteries of fandom and unlock unprecedented growth opportunities, this promises to be a game-changer,” said Gary Pope, CEO at KI.

WiT details 2024 WiT Foundation Scholarship

“This program advances WiT’s commitment to foster an industry culture where every woman can thrive,” said Angelina Castro and Kristin Lecour, WiT Scholarship Co-Chairs.

Next month’s Board Game Club to put sustainability in the spotlight with Products of Change

“We’re so looking forward to returning to Century Club for our first Board Game Club night of the year,” said Mary Bobroff, Joint Head of Consumer Campaigns at Playtime PR.

Mattel welcomes Brian Fitzharris as SVP and General Manager of Fisher-Price

“I can’t wait to collaborate with this incredible team to drive Fisher-Price’s next chapter of growth,” said Fitzharris.

Puzzle Post co-founder Will Hall discusses what the team likes to see in a product pitch

“There’s one thing that’s crucial…” Puzzle Post’s Will Hall on why he’s coming to the Mojo Pitch

Pitching to Fat Brain Toys? Director of Product Innovation Adam Carson discusses how…

“Classic play patterns with a twist…” Adam Carson on what Fat Brain Toys looks for in ideas.

Only a few days left to nominate for Play Creators Awards 2024

The deadline to get nominations in is Friday, April 19th.

“Games fail in the face of reality – or they assert themselves!”: Zoch’s Walter Scholz on embracing unique ideas

“Try to be unique”: Walter Scholz – Editor at Zoch – reveals what he looks for from game inventors.

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