Dan Klitsner

Icons on Icons: Ron Dubren, Dan Klitsner and Richard Levy discuss the legacies of Tickle Me Elmo, Bop It and Furby

We speak to the inventors of Tickle Me Elmo, Bop It and Furby about the legacies of these iconic products as they each approach their 30th anniversaries.

KID Group’s Dan Klitsner to share a creative approach to charitable giving at Play Creators Conference 2024

In his session, Dan will discuss how gratitude inspired the development of the Bop It Button.

Inventor Dan Klitsner interviews Deej Johnson about writing rules, creating magic – and bottling objects!

Mojo Nation’s Deej Johnson on creative magic, improbable objects and asking: “What’s impossible?”

Don’t Bop It, Sling It! KID Group’s Dan Klitsner on being inspired by medieval sausage slinging

“It’s like ax throwing – but with a sausage…” Dan Klitsner Kickstarts KID Group’s latest game!

Dan Klitsner reveals how Hyper Dash is retuning to the market – looking better than ever

Then and Now: serial inventor Dan Klitsner on how old ideas are fuelling new products…

“Game changer” or “Time trap”: Inventors and designers discuss the perks and pitfalls of AI-generated art

Great for ideation or creativity kryptonite? Toy and game designers discuss AI-generated art.

KID Group’s Dan Klitsner on the story behind Freefall, a game 22 years in the making

Prolific inventor Dan Klitsner discusses Pop It Pro, Freefall and his most underrated invention.

Bop It’s Dan Klitsner on creative techniques, his favourite inventions and more

Serial inventor Dan Klitsner discusses RITE Ideas, Opposites, Relentless Listening – and the trap of developing variations.

KID Group co-founder Dan Klitsner on Bop It’s origins, his dream job… And the importance of champions

In the first of a two-part chat, inventor Dan Klitsner talks about the career he’s yet to have, rejection – and why champions are as important as sizzles.

Watch: Tabletop 2.0: The Future of Board Games

This panel, featuring well-known game designers Dan Klitsner of KID Group and Rob Daviau of Restoration Games, and Shail Mehta, CEO and Founder of The Last Gameboard, will discuss how they envision game design finally crossing the physical-digital divide to create enhanced gameplay and new experiences, and help grow a worldwide community of tabletop fans.

Stay up to date with the latest news, interviews and opinions with our weekly newsletter
Back to top arro

Sign Up

Enter your details to receive Mojo updates & news.