News

Eco-friendly Little Changers “marks a significant shift in the way we make toys,” says IMC

“It has taken a lot of time and effort to source the right renewable materials in order for us to be able to ensure the quality remained high in line with our wider portfolio,” said Kerry Tarrant, UK Marketing Manager for IMC Toys.

Tom Vasel, Tim Walsh and Phil Orbanes to appear at 36th annual AGPI Convention

The Association for Games and Puzzles International has detailed its speaker line up for 2023.

Asmodee expands Dobble line-up with Dobble Connect

Dobble Connect sees players race to be the fastest team to connect four cards of their colour in a row.

Book of Beasties launches ‘Home Edition’ of its mental wellness card game

“The game has worked really well in the professional environment and now we’re delighted that it can also be played at home,” said Book of Beasties co-founder Phil Tottman.

BTS gets the LEGO treatment

The build features the seven-piece band on the video set of their smash-hit single, ‘Dynamite’.

Ed Gartin and April Mitchell open entries for their 2023 Tabletop Game Design Masterclass

“We are looking forward to helping new students bring more great games and pitches to companies for the opportunity to license them,” said April Mitchell.

GPI’s Top 10 Things to Know About… Manufacturing with Plastics

The first in a new series from the team at GPI explores 10 things worth knowing about working with plastic.

Goliath acquires Game Night in a Can from Barry & Jason Games & Entertainment

“Adding Game Night in a Can to our broad party game portfolio perfectly aligns with our mission of spreading joy and togetherness across the globe,” said Brian Weiss, President of Goliath Group North America.

GPI teams with Floship to offer toy firms a ‘friction-free shipping process’ for crowdfunding backers

“Working synchronically with GPI makes fulfilment planning transparent before the manufacturing even begins,” said Josh Tsui, CEO at Floship.

Mattel to bring back Barney in 2024

“We will introduce the iconic purple dinosaur to a new generation of kids and families around the world across content, products and experiences,” said Josh Silverman, Chief Franchise Officer and Global Head of Consumer Products at Mattel.

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