Riffing on design

Adam Morris, design lead at Made by Many, looks at how awesome guitar riffs can inspire great brand experiences for products.

Spank the Yeti creators Sara Farber and Bryan Wilson on what makes a great party game

Back in 2010, married design duo Sara Farber and Bryan Wilson founded Galactic Sneeze, an independent games company specialising in ‘contagious concepts’.

Giant marble run kits roll onto Kickstarter

Six years after running a successful Kickstarter campaign to fund the world’s longest marble run, Berlin-based designer Walter Hill has returned to the platform with a line of build-your-own kits.

Deej Johnson’s top tips on how to keep your creative juices flowing

We caught up with Deej Johnson, creative consultant and the author of The Little Book of Bananagrams, to find out his top tips on how toy and game designers can keep their creative juices flowing.

Mojo Nation teams with Magic Light Pictures for The Gruffalo Design Challenge

The Challenge sees a raft of toy and game designers tasked with coming up with new play concepts for The Gruffalo brand.

Mistfall creator Błażej Kubacki on world-building, creativity and the magic of Kickstarter

We caught up with Kubacki to talk about the influences behind Mistfall, the appeal of Kickstarter and the different direction he is taking for his next game.

Watch: Hasbro’s Phil Sage delivers TEDx Talk on ‘Why Toys Matter’

Phil Sage, senior director of design and development for Hasbro’s iPlay division, was involved in last month’s TEDxWellington in New Zealand with his talk on ‘Why Toys Matter’.

Brady Sadler joins design team for Rambo: The Board Game

Everything Epic has welcomed former Fantasy Flight Games developer Brady Sadler to its team currently working on Rambo: The Board Game.

Obituary: Seven Towns founder Tom Kremer

Tom Kremer, founder of Seven Towns Ltd, died peacefully at home on May 24th, 2017.

Revenue generated from application of AI to reach $59bn by 2025, says Tractica

According to a new report from Tractica, interest in implementing Artificial Intelligence systems is surging among companies and institutions around the world, including the toy sector.

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