Deej Johnson
Watch: Desert Island Picks with… Darren Lee Phillipson
If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why? That’s the question that WordWhizz Deej Johnson is posing to Alpha’s Darren Lee Phillipson in this Desert Island Picks interview.
Watch: Desert Island Picks with… Hasbro’s Rich Mazel
If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why? That’s the question that Word Whizz Deej Johnson is posing to Rich Mazel, Senior Director of Global Product Acquisition at Hasbro, in this Desert Island Picks interview.
Hasbro’s Tanya Thompson on videos, napkins… And how to pitch to her!
Tanya Thompson, Hasbro’s Director of Global Product Acquisition for Games, tells inventors how to give her a winning pitch…
Rubik’s Brand Vice President Chrisi Trussell on Tom Kremer, The Cube and retiring after 42 years
Since starting with the embryonic Seven Towns, Chrisi Trussell has worked at the heart of toys and games for 42 years. As she retires, we ask the Rubik’s Brand Vice President about Tom Kremer discovering The Rubik’s Cube… And why it’s enjoying such a massive revival today.
USAopoly’s Tony Serebriany on virtual pitches, loving London – and three things inventors should keep in mind…
We speak with Tony Serebriany about virtual pitches, loving London – and three things all inventors should keep in mind…
Designer Ross Atkin on his third Kickstarter project, the downside of licensing, and the one thing you MUST do to crowdfund
Kickstarter designer Ross Atkin on where crowdfunders go wrong, the skills you don’t learn at university… And robots. Lots of robots!
Toyi Co-founder and Designer Elif Atmaca on supporting free play, staying creative and building a community.
Elif Atmaca, co-founder of Toyi, discusses a nomadic childhood, free-play kits and why creating unique toys is vital to kids.
Industry stalwart Tim Walsh on breaking the rules, changing the game and pitching the fun…
Tim Walsh, co-founder of Roo Games, on breaking rules, changing directions… And the no-no’s of pitching.
Accentuate’s Graeme Fraser-Bell on relentlessly pitching, the three things he takes to every show and braving Dragons’ Den
We caught up with Graeme and Fiona Fraser-Bell to find out what they do, why it works – and the difference between pitching to the Dragons and the public…
Eight reasons to write better rules
Deej Johnson looks at why well-written rules are the touchstone of better games, better brands and better word of mouth.







