Mojo Pitch

Wow! Stuff joins Mojo Pitch 2020

“We are returning to the Mojo Pitch this year as it was so fruitful for us last year,” said Wow! Stuff’s Head of Inventor Relations, Dr. Jim Wyatt.

Jazwares joins Mojo Pitch 2020

“We are on the hunt for great product and are excited to be working much more closely with the inventing community,” said Jazwares’ Michael Rinzler.

Ginger Fox joins Mojo Pitch 2020

“Having heard great things about the event in recent years, it was difficult to ignore for 2020,” said Lewis Allen, Product Development Director at Hacche Retail.

Play Creators Festival 2020 goes virtual

The event from Mojo Nation and The Toy Association will now boast an expanded Mojo Pitch lasting three days, while the Play Creators Conference will consist of four days of panels, solo talks and interview sessions.

Wynne-Jones IP invites inventor community to take part in Code of Conduct survey

“If you are a toy industry executive, this is “your” Code and we’d love for your voice to be heard,” said Wynne-Jones IP’s Victor Caddy.

Rubik’s Head of Global Marketing, Hayley Woodward, on the Cube’s appeal – and what all inventors need to know about new ideas

With sales of over 350 million for one product alone, Rubik’s Brand Ltd. have been a major player in the industry for 40 years. We spoke to Head of Global Marketing, Hayley Woodward, to discover why the cube still has appeal, and what all inventors need to know about new ideas.

The right (and wrong) ways to receive inventor pitches

Having both pitched concepts and been pitched to, Kids Brand Insight’s Steve Reece shares his thoughts on what inventor relations execs should remember when receiving pitches.

Wynne-Jones IP sponsors Play Creators Festival 2020

Wynne-Jones IP will be providing useful IP advice across all three days of this year’s Festival, taking place from September 7th to 9th.

Fat Brain Toy Co. joins Mojo Pitch 2020

“Fat Brain Toy Co. found the Mojo Pitch event in London this past September to be one of the best during the entire year!,” said Fat Brain Toy Co.’s Director of Product Development, Erik Quam.

Product developer Emily Charles on working for Gibsons, Nora the dog and the one thing inventors must have

We caught up with Emily to learn more about what her role at Gibsons entails and what inventors need to know about pitching concepts to the firm.

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