Puzzle Post co-founder Will Hall discusses what the team likes to see in a product pitch

“There’s one thing that’s crucial…” Puzzle Post’s Will Hall on why he’s coming to the Mojo Pitch

Pitching to Fat Brain Toys? Director of Product Innovation Adam Carson discusses how…

“Classic play patterns with a twist…” Adam Carson on what Fat Brain Toys looks for in ideas.

Inventor Dan Klitsner interviews Deej Johnson about writing rules, creating magic – and bottling objects!

Mojo Nation’s Deej Johnson on creative magic, improbable objects and asking: “What’s impossible?”

What should you put in a sell sheet and a sizzle? Hasbro’s Angus Walker shares his thoughts

Angus Walker, Hasbro’s Head of Inventor Relations and External Innovation, on sell sheets and sizzles

“Complexity kills. Simplicity wins.” Florenci Verbon on pitching ideas to him at Educa Borras

What’s the best way to pitch to Educa Borras? Director General Florenci Verbon tells all…

Serial inventor Richard C. Levy talks about The Anatomy of a Toy and Game Inventor

Process, pitching and people: Richard Levy shares tips from The Toy & Game Inventor’s Handbook.

Steve Rad, founder of Abacus Brands, on why now’s the right time for a Penn & Teller VR magic set

How Penn & Teller’s licensing deal with Abacus Brands uses the magic of Virtual Reality

Richard Schmising – Product Manager at KOSMOS – discusses the creation of Gecko Run

Fun on the run: Richard Schmising reveals the surprising spark that inspired Gecko Run

Fat Brain Toy’s Adam Carson and Kyle Gutzmann discuss the development and magic of Air Toobz

“We knew we had something magical…” Adam Carson and Kyle Gutzmann on developing Air Toobz.

Going gangbusters for Ghostbusters: Jean Théberge on the fast production of Wrebbit’s new 3D puzzle

Want great Ghostbusters product? Who ya gonna call?! Jean Théberge on the Firehouse 3D puzzle

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