Interview
221B Baker Street inventor Jay Moriarty celebrates 50 years of his ever-popular game
Inventor Jay Moriarty on why his Sherlock Holmes mystery game still endures after half a century.
All Things Equal’s Eric Poses on the bad vacation that inspired The Good News Is…
The Good News Is… Eric Poses has a new game out. The Bad News Is… He had to sit down with Mojo Nation to talk about it!
ToyVision’s Jonny Henton on India opportunities – and ways to encourage companies to take bold swings
“India should not only be seen as an alternative to China, but as a new and exciting market opportunity”: In conversation with Toy Vision’s Jonny Henton.
Moose Toys’ James Austin-Smith on evolving the Cookeez Makery brand with Yum Yumz
James Austin-Smith, Innovation Director at Moose Toys, talks us through the origins of Yum Yumz – and how the team approaches extending its popular brands.
Wow! Stuff’s Dr. Jim Wyatt and Teddy Edwards on the Dolores Deluxe Puppetronic – and what’s next for the category
Wow! Stuff’s Chief Innovation Officer, Jim Wyatt, and Head of Design Teddy Edwards, talk us through development of their latest Puppetronic creation.
“When was the last time we had a Furby moment?” Bigshot Toyworks’ Klim Kozinevich talks mass market toys – and the launch of Here There Bear
Klim Kozinevich discusses the Kickstarter campaign – and future brand plans – for Here There Bear.
Hasbro’s Ally Simpson on bringing publishing phenomenon Fourth Wing into board games
“This is a game created by fans for fans”: Ally Simpson – Senior Manager at Hasbro Games – discusses development of Priorities: Fourth Wing edition.
Juliet Lublin and Matt Nuccio discuss the remarkable origins – and bright future – of Pillow People
“It’s about keeping Penny’s legacy alive”: Juliet Lublin – daughter of Pillow People creator Penny Ekstein-Lieberman – and Design Edge’s Matt Nuccio talk us through the return of the beloved brand.
Snugshine’s Jonathan Ganley on bringing comfort and character to bedtime with Glimmer the Glowing Unicorn
“We want every child to feel special, and every parent to feel supported”: Jonathan Ganley talks us through the origins of Snugshine.
Deirdre Cross discusses Menagerie – the new game from Moose Toys – and tells of its fantastic origins…
How Moose Toys is bringing Menagerie to market… A Prospero Hall game championed by Deirdre Cross.