Interviews

FUNdamentally Children’s Dr Amanda Gummer on how the Seedling programme helps start-ups succeed

Dr Amanda Gummer – Founder and CEO of FUNdamentally Children and The Good Play Guide – discusses how the company’s research supports start-ups.

From Bakugan to Purse Pets: SEGA Toys’ Vincent Imaoka on bringing Japanese toy innovation to the world

Vincent Imaoka – Chief of Business Development and Licensing, Americas, Global Business Division at SEGA Toys – on trends, innovation and the Japanese inventor scene.

“It adds a bold pop of colour – and a 7cm height boost!”: Mattel’s Ruth Henriquez on Superga’s striking Barbie collection

Ruth Henriquez – Head of Consumer Products EMEA at Mattel – discusses why footwear remains an exciting canvas for creative collaborations.

Alex Murty on why Sosig – Joking Hazard’s first family-friendly game – marks an exciting new chapter for the company

Alex Murty – International Growth Manager at Joking Hazard ­– discusses how they found Sosig and why it’s such a key launch for the firm.

Barry McLaughlin and Jason Lautenschleger on injecting more talk into trivia with Okay, Genius…

The duo at Barry & Jason Games and Entertainment discuss the origins of their new party game and how they approach creating experiences to make you laugh.

Bladez Toyz’s George Leeson on designing creative kits for brands like Hot Wheels, Minecraft and Harry Potter

Bladez Toyz designer George Leeson discusses why exercise and open eyes fuels creativity.

“We can relate to each other like nobody else can”: GameBird’s Mary Ellroy on the camaraderie of the inventor community

Inventor and agent Mary Ellroy talks ideation, relationships and why she invents with retail buyers in mind.

“We need nuggets of ideas – and you have to mine for them!”: ThinkFun’s Josh West discusses his approach to inventor relations

Josh West – Head of Product Design and Inventor Relations at ThinkFun – on inventors, creativity and the company’s most underrated products.

Tanya Thompson on the success of Hasbro’s Women Innovators of Play event

Fresh from the inaugural Women Innovators of Play event, Tanya Thompson – Hasbro Gaming’s Senior Director of Inventor Relations and Innovation – tells us how the industry can help bring more diverse voices into the inventor space.

James Brosnan on the launch of his new invention studio, Mec ‘N’ Tec Toys

Mec ‘N’ Tec Toys’ James Brosnan shed light on his ‘Blue Sky Hammock’ approach to ideation.

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