Interviews

Soundbops’ Michael Tougher on using play to empower music learning in children

We caught up with Tougher to find out how Soundbops looks to lift any barriers for young children to pick up and learn an instrument.

Off the Rails creator Andrew Platt on Kickstarter, Minecraft and Escape Room games

We caught up with Platt to find out more about the year-long development process behind Off the Rails, and why Kickstarter was a “no-brainer” route to market for the game.

Façade Games’ Travis Hancock on the origins of the firm’s Dark Cities series

Each game in the series focuses on a city and year, has a dark or mysterious aspect of gameplay, comes in a faux book box and accommodates at least four to nine players.

Grand Designs: Fuse London, Seven Towns and Triclops talk innovation, industry shifts and 2017 highlights

We caught up with figures from Fuse London, Seven Towns and Triclops Studio to find out about recent success and how they assess creativity in the sector at present.

Norton PR’s Tony Norton on the how PR can shine a light on the industry’s design stars

Norton PR chairman Tony Norton reveals why he feels toy firms may be missing a trick by excluding the design process from PR plans.

Design Edge’s Matt Nuccio on creativity, innovation and fighting for inventor rights

Matt Nuccio is president at Design Edge, a firm that’s been one of the industry’s leading development and sourcing agencies for over 30 years.

Kickstarter’s Luke Crane on the platform’s evolving relationship with games

Head of Games at Kickstarter, Luke Crane has overseen a boom in tabletop projects on the crowdfunding platform. Here, we find out why the category is soaring.

Bladez Toyz’s Daniel Abdelmassih on creativity, the R/C space and bringing Hot Wheels to the toy drone sector

Daniel Abdelmassih lifts the lid on how concepts go from sketch to shelf within the design department of Bladez Toyz.

Jon and Sarah Vanderbeek on why 2017 was a “pivot point” for Sweet Spot Studio

Having both been mentored under toy legends at Bang Zoom Design and The Obb, the Vanderbeek’s have gone on to develop major launches for the likes of Hasbro, Mattel and Spin Master.

Bang Zoom’s Steve Fink talks toy invention; past, present and future

Steve Fink is the co-owner of Cincinnati-based Bang Zoom Design, one of the most prolific product invention companies in the toy space today.

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