How are All Jigsaw Puzzles made? Company MD Brian O’Donnell reveals a skilful process…

Jigsaw-making guru Brian O’Donnell discusses the past, present and future of All Jigsaw Puzzles.

Wow! Stuff’s Kenny McAndrew gives a rare interview on friendship, toys and saying “What if…”

Kenny McAndrew – Co-Founder of Wow! Stuff Toys – talks origins… And The Book of Truth!

My mistake! Deej Johnson on the three questions you should ask before binning your blunders

Big mistake or great idea? What habitually creative people ask themselves when things go wrong…

Legendary designer Mike Gray on the surprising origins of his 1986 boardgame Spy vs Spy

Mike Gray reveals how he made an old idea new for a licensed project… And what he’s up to today!

The Happy Accident: Deej Johnson explores a dozen toys and games that came about by mistake

Accidental Genius… Which popular toys became a success – despite beginning by chance?!

Play-Doh at 70

Deej Johnson on the amazing origins of the world’s favourite compound.

Ben Krenz – Global General Manager, Games – on his approach to finding new products for Moose

Buying Bananagrams, pitching ideas and finding games: Ben Krenz discusses his new role at Moose.

Senior Graphic Designer Zoë Ann Lee reveals the creative process behind Big Potato’s packaging

Big Potato’s Zoë Ann Lee discusses her tenth anniversary, packaging design – and favourite game!

Keeping a hand in licensing: Sue Lockey and Katy Rugman on The Puppet Company’s partnerships

“We were very hesitant about licensing…” Sue Lockey and Katy Rugman talk branded puppets.

How New York Toy Fair helped Ivan and Brittany Wesley bring brand-building expertise to the industry

“We went to Toy Fair – it turned into something!” Ivan and Brittany Wesley on Anchor Creative’s growth.

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